Thames & Kosmos Dice Words Handleiding

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The Refreshingly Fun Word Game
Frequently Asked Questions
Q: I matched the same target letter twice in my word. Do I increase the multiplier?
A: No. The multiplier is the number of target letters matched, not how many times the
target letter is matched.
Q: I used the “?” to match a target letter. Does this count?
A: Yes. If the target letter is matched in the word, it counts — regardless of whether it is an
actual letter or a “?”.
way to use aQ” orZ” in your word is with?”, which are not present on the ice cube dice.)
Q: Can I still score any points if I did not match any target letters in my word?
A: Yes, but only bonus points, which are added after the target letter multiplier. See the
example for Willy on page 3.
Q: What words are allowed? Can I use slang words?
A: Any words found in a standard dictionary are allowed, except abbreviations, prexes and
sufxes by themselves, and any words that must be capitalized (like proper nouns) or that
use a hyphen or an apostrophe. If there is a disagreement, check a dictionary. If a player
fails to correctly spell an allowed word, they score no points.
© 2025 Thames & Kosmos,
LLC, 89 Ship St., Providence,
RI, 02903 USA
Thames & Kosmos® is a
registered trademark of
Thames & Kosmos, LLC. All
rights reserved.
Distributed in North America
by Thames & Kosmos, LLC.
Providence, RI 02903
Phone: 800-587-2872; Web:
thamesandkosmos.com
Distributed in United Kingdom
by Thames & Kosmos UK LP.
Cranbrook, Kent TN17 3HE
Phone: 01580 713000; Web:
www.thamesandkosmos.co.uk
Made in China.
699500-02-110325
Variant: Sugar Cube
The player with the lowest total score at
the end of each round gets the sugar cube
die added to their drink dice. The player
may use the sugar cube as they would
their regular drink dice. This increases the
chances of matching target letters and
also getting bonus points for ve-, six-,
or seven-letter words. (You may make an
eight-letter word but this scores 25 bonus
points, like a seven-letter word.)
Variant: Optional Rules for
Younger Players
Use any or all of these rules to help level
the playing eld for younger players.
1. Younger players have unlimited rerolls.
2. Younger players get a head start: Upon
the rst ip of the timer, only the younger
players start. When the time is up, ip the
timer again and everyone plays.
3. Younger players ignore the target letters
and instead multiply their word score by
the total number of letters in their word.
4. If younger players are having trouble
making ve-, six-, or seven-letter words,
ip over their drinking straw boards to side
B (the “More Bonus Points!” side) and use
the alternative bonus point allocations
there, which start at three-letter words.
Variant: Rerolling Target Leers
You may choose to add this rule: If,
immediately after the starting player rolls
the ice cube dice, all players agree that
they would prefer new target letters, the
starting player may reroll the ice cube dice.
Out of Score Sheets?
Scan this QR code for score
sheets you can print at home
or to request more.
Teachers and Educators!
Scan this QR code for
educational resources and
lesson plans related to Dice
Words.
Game Objective
Each player has seven dice representing a refreshing drink, which they want to
cool down with ice cubes. To do this, each player must build a word using their
set of drink dice while trying to match as many of the letters on the ice cube
dice as possible. The goal is to build the highest-scoring word that you can each
round. The player with the highest total score at the end of the game wins.
How-to-Play Video
Scan this QR code to
watch a video explaining
how to play this game.
Game Components
14
You will also need: Pens or pencils to keep score
4 Drinking straw boards
4 Drink
cups
1 Ice cube
tray
1 Sand timer
(2 minutes)
1 Score pad (50
score sheets)
1 Fabric
storage
bag
Round Word
Word
Score
Number
of Target
Leers
Matched
Subtotal
Bonus
Points
Round
Score
Total
Score
EXAMPLE
M A ? C H 9 3 27 5 32 32
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Name
Date
X = =
+
Word Score:
Add the points on the letter dice used in your word.
Subtotal: Multiply your word score by the number of target letters in your word.
Bonus Points: ŌĺÄƪòÄĦĦÄĖĻă˽ĝ·ăĖÄĝř¶ăúĬĝēăÝúĦĝƚ
ĝÝŀƪòÄĦĦÄĖĻă˽ĝ·ăĖÄĝŕŔ¶ăúĬĝēăÝúĦĝƚ
ĝÄĺÄúƪòÄĦĦÄĖĻă˽ĝ·ăĖÄĝŖř¶ăúĬĝēăÝúĦĝƚ
Round Score: Add your subtotal and bonus points.
Total Score: ½½ŁăĬĖĖăĬú½ĝ·ăĖÄĦăĦÙÄēĖÄĺÝăĬĝĦăĦ§òĝ·ăĖÄƚ
Scan for more
score sheets:
Score Sheet
For 2-4 players,
Ages 8 and up
Rulebook
33 Dice:
4 Sets of 7 drink dice:
Red: Fruit punch
Purple: Grape soda
Yellow: Lemonade
Brown: Iced coffee
4 Ice cube dice
(blue)
1 Sugar cube
die (white)

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Specificaties

Merk: Thames & Kosmos
Categorie: Niet gecategoriseerd
Model: Dice Words